
Swing: A Beginner's Guide - Paperback
Swing: A Beginner's Guide - Paperback
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by Herbert Schildt (Author)
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From the world's bestselling programming author
Using the practicalpedagogy that has made his other Beginner'sGuides so successful, Herb Schildt provides new Swingprogrammers with a completely integrated learningpackage. Perfect for the classroom or self-study, Swing: A Beginner's Guide delivers the appropriate mix of theoryand practical coding. You will be programmingas early as Chapter 1.
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Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
Essential Skills -- Made Easy!
Learn to program with Swing -- the framework that defines the look and feel of the modern Java graphical user interface. In this fast-paced guide, master programmer and bestselling author Herbert Schildt shows you how to develop sophisticated user interfaces with Swing. The book begins by describing Swing's architecture, design philosophy, and core concepts. It then examines the Swing component set, which includes buttons, check boxes, lists, trees, tables, menus, scroll bars, spinners, and scroll panes, to name just a few. You'll learn the fundamentals of each component and the techniques needed to use it and then see examples that demonstrate the component in action. By the time you finish this hands-on guide, you will be able to start creating your own professional-looking Swing-based applications.
Designed for Easy Learning:
- MODULES -- Each concept is divided into logically organized modules (chapters), ideal for self-paced learning
- CRITICAL SKILLS -- Each module opens with the specific skills covered in the module
- MASTERY CHECKS -- End-of-module reviews test knowledge using short-answer and fill-in-the-blank questions
- ASK THE EXPERTS -- Q&A sections throughout are filled with bonus information and helpful tips
- PROGRESS CHECKS -- Quick self-assessment sections check your progress
- PROJECTS -- Practical exercises show you how to apply the critical skills learned in each module
- ANNOTATED SYNTAX -- Example code annotated with commentary that describes the programming techniques being illustrated
Author Biography
Herbert Schildt is the author of dozens of programming books, which have sold more than 3.5 million copies worldwide. His books are so widely used that it has been said that he taught a generation of programmers to program. Schildt is an authority on C, C]+, C#, and Java and is an expert Windows programmer.



















